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Coffy Town Radio Theater — Coffy Pop Art

Coffy Town

Districts of Coffy Town

Every district has a founder, a coinciding book, and a game on its streets

District 1Coffy Town Garden District

Founder: Dawn of Time

The origin district of Coffy Town — where the first seeds, first stories, and first citizens took root.

  • The Garden District is the spiritual and ancestral heart of Coffy Town. Its soil carries story and its vines carry memory.
  • The Elderberries gather here on third Saturdays. Lady teaches the Standings — Understanding, Innerstanding, Overstanding — between the beds.
  • Dawn of Time planted the first seeds of Coffy Town's narrative universe at the Ancient Gate.
  • Healing and heritage intertwine here: every plant, even the ones dismissed as weeds, is medicine and mirror.

Stewards

  • Dawn of Time — founder of the district
  • Lady — the district's primary storyteller
  • The Elderberries (Seng, Sarah, Rose, and Dawn) — cultural stewards
  • Voices of Foster Care interns — the next hands in the soil

District 1Coffy Town Garden District

First coinciding book: Storytime with Lady — Elderberries in the Vine

by Jessica Holter

The first coinciding book of Coffy Town — the Garden District's own canon, where the Elderberries teach the Standings, the water, and the weeds.

Read the coinciding book

District game: Gardenplots

A growing-survival game — keep your garden alive

Every citizen gets a landplot in the Garden District. Buy and plant seeds, water the beds, survive drought, blight, pests, and theft, craft teas and tonics at the bench, and earn Coffy Coins for everything you keep alive.

Play Gardenplots
Visit the Coffy Town Garden District

District 2Creative Commons District

The civic and creative commons of Coffy Town — the Community Center at its center, the Coffy Pop Art bridge on one side, and the Garden Center glowing at its back edge.

Night view of the Creative Commons District: the district sign on brick, an unassigned office building, teal-lit Garden Center greenhouses, and the Coffy Pop Art storefront along a circuit-board street.Copper and neon-teal district sign reading The Digital Commons District, Coffy Town, est. 2042.
  • The Creative Commons District is where Coffy Town keeps its shared work — the room a citizen walks into with a problem and walks out of with three neighbors already on it.
  • The Coffy Town Community Center is the focal point of the district. Inside it: the Voices of Foster Care office, where Jaime James works.
  • A bridge runs from the Community Center to the Coffy Pop Art Shop, so civic business and creative work share one roof-line.
  • The teal lights at the far edge of the district belong to the Garden Center — District 1 and District 2 meet at that light.
  • The street itself is laid like a circuit board: everything made here is meant to be copied, shared, and carried out of the district.
  • Two buildings on the west side — the brick corner that carries the district sign and the office block behind it — remain unassigned. Coffy Town is holding them for the next citizens who need a room.

Landmarks

  • Coffy Town Community CenterFocal point

    The focal point of the district — town hall, mutual aid, Community Reels, and the Voices of Foster Care office where Jaime James works.

  • Coffy Pop Art ShopOpen

    Reached by the bridge from the Community Center — prints, merch, and small-batch Coffy Pop Art.

  • Garden Center greenhousesAdjacent

    The teal-lit structures at the back of the view belong to the Garden Center in District 1.

  • Coffy Bus transportation yardAdjacent

    Immediately to the right of this view, just out of frame — the town's transportation system.

  • Brick corner building (district sign)Unassigned

    Carries the district signage. No tenant yet — available to a citizen or business.

  • Office block behind the cornerUnassigned

    Unused and unassigned office floors held for future district work.

Stewards

  • Jaime James — director, Voices of Foster Care Public Outreach Office
  • The Policy Office and the Elders' Office — monthly town hall
  • Coffy Pop Art Shop — creative commons across the bridge
  • Mutual aid and tutoring volunteers
Visit the Creative Commons District

District 3Theater District

Theater Street after dark — Club Surrender's marquee, the Ol' Skool Movie Theater, and the Coffy Town Radio Station broadcasting from the same block.

  • The Theater District runs the length of Theater Street. Nothing here opens before dusk and nothing here closes on time.
  • Club Surrender holds the corner — the confession room of Coffy Town, where the Emcee works the crowd and the truth gets said out loud.
  • The Ol' Skool Movie Theater keeps the reels: midnight blue, electric blue, gold trim, and a marquee that never quite goes dark.
  • The Coffy Town Radio Station broadcasts from the same block, so what happens on Theater Street is on the air before the crowd reaches the sidewalk.
  • Between the three doors the street stays lit all night — one long room with three ways in.

Landmarks

  • Club SurrenderFocal point

    The marquee corner of Theater Street — cabaret, confession, and the Emcee's house.

  • Ol' Skool Movie TheaterOpen

    Midnight blue and gold — screenings, animated posters, and the marquee strip.

  • Coffy Town Radio StationOpen

    The broadcast desk and radio theater — Theater Street on the air.

  • Events Hub & Coffy Box OfficeOpen

    The RSVP desk for every Coffy Town date — /theater/events.

Stewards

  • Emcee Skawla — house voice of Club Surrender
  • Howard McAfee — Ol' Skool Entertainment
  • Coffy Town Radio Station — broadcast desk and radio theater
Visit the Theater District

District 4Game Valley

Founder: CTC — Coffy Town Collective

The competitive heart of Coffy Town — a neon-lit valley of puzzles, mazes, relics, and coin-earning challenges.

  • Game Valley sits below the ridge where the town's neon spills over — every sign down here is a scoreboard.
  • Citizens come to the valley to play for keeps: puzzles, mazes, relics, and challenges that pay in Coffy Coins.
  • The Black Stone Maze is the valley's first property and its loudest door — Level 1 matching, Level 2 lock-and-key, and a prize wall that pays out to your wallet.
  • The valley was founded by the CTC — the Coffy Town Collective. When the building across from Club Surrender was sold, the community raised black stone walls to seal the underground passage, found ancient tunnels beneath the district, and kept sealing passage after passage until they came up out of the ground with a Logic Park sitting on top of Coffy Town's secrets.
  • The valley is built to hold more than one game. Lots are cleared and lit for the challenges Coffy Town hasn't invented yet.

Landmarks

  • Black Stone MazeFocal point

    The valley's primary property — two levels, a prize wall, and real Coffy Coin payouts.

  • Open lotsUnassigned

    Reserved ground for future Game Valley games and challenges.

Stewards

  • CTC — Coffy Town Collective — founders of the valley
  • Emcee Skawla — valley voice and prize announcements
  • The Coffy Coin ledger — every payout logged

District game: Black Stone Maze

Puzzles, prizes, and Coffy Coin payouts

The first coinciding game of Game Valley. Run the black stone grid, clear Level 1 matching, unlock the Level 2 lock-and-key puzzle, and claim prizes from the wall — every win lands in your wallet on the Coins page.

Play Black Stone Maze
Visit the Game Valley